a horror escape room for two · chapter 2

The Second Floor

The Wrens are home. Olive the cat isn't. You still have the spare key, so at 2:14 am the two of you go back in for her.

NANNY unlocks the door before you knock. "Welcome back. I kept your place." Something upstairs is awake tonight, and it does not like the light.

Find Olive. Get out before 3:00.

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Before the lights go out

  • Casting to a TV? In Chrome, pick Cast tab, not Cast screen, or the sound stays on the laptop.
  • Two players? Press Play together and scan the code with a phone. It becomes a second flashlight that can walk the house on its own.
  • Lights off. Sound on.
  • About 30 to 50 minutes. It saves as you go.
  • Content: darkness, something that hunts you, more jump scares than chapter 1. No gore. Less scary keeps it from ever catching you.

How it works

  • Walk around the house with WASD or the arrow keys (on a phone, your left thumb). Drag to look around.
  • Use things by walking up to them and pressing E, or just click or tap them. Doors open when you've earned them.
  • Everything you read goes in the notebook (N), so everyone can check it.
  • Stuck? Q marks everything you can use nearby. Elsie (H) has hints, three levels per puzzle. Each one adds time.
  • Playing together? Press Play together (or I) and send the code or link. Everyone plays on their own screen with their own character, and whatever anyone finds, everyone has.
  • When it comes, go dark. NANNY warns you, and a red line says it's coming. Press L (or the Light button) to switch your flashlight off until it's gone. If it sees your light, it costs you two minutes.
  • Your flashlight follows the pointer. Click anything that looks interesting to look closer.
  • Everything you read goes in the notebook (N), so you can both check it from the couch.
  • Stuck? Press Q to outline everything you can click. Elsie (H) whispers hints, three levels per puzzle. Each one adds time.
  • Two of you? Press Play together (or I) and scan the code with a phone. Each of you gets a flashlight, so you can split up or stick together. Whatever one of you finds, you both have.
  • When it comes, go dark. NANNY warns you, and a red line says it's coming. Press L (or the Light button) to switch your flashlight off until it's gone. If it sees your light, it costs you two minutes.

Fastest escapes

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